BulletBounce
You just want to sleep. The lamps have other ideas.
You're lying in bed and every light in the room is on. You can't get up. You've got a revolver and six shots.
- Bank your shots. Each bullet can ricochet up to three times. Any other surface stops it dead.
- Learn from your misses. Impact marks show where your last shots went, so you can adjust the next one.
- Mind the angles. A bad bounce can come straight back at you, and that ends the night.
- Six Nights, each one a new bedroom puzzle with tighter angles, moving obstacles and lamps that are harder to find.
This is a playtest demo. The art is placeholder greybox, and it takes about 5–10 minutes to play. I'm testing whether aiming and ricochets are fun, so I'd really like to hear what you think, whether you finish it or not.
Controls: Mouse to aim · LMB to shoot · Hold RMB to aim down sights · R to restart · LMB/Space to fast-forward a shot · Esc to pause
Plays in the browser. Mouse and keyboard only.
| Published | 12 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | RoricAshdale |
| Genre | Puzzle, Shooter |
| Made with | Godot |
| Tags | 3D, First-Person, FPS, Godot, Mouse only, Physics, Prototype, Short, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |





Comments
Log in with itch.io to leave a comment.
Fun little game.
Feedback wise.
I feel it cuts a bit quick back after failing a shot, sometimes I was trying to see where it had ended up but it cut back way too quick for me to tell.
Similar vein but I feel like the bullet goes a bit too quick maybe.